Matt Matter and More Redux

First and foremost, the second page of Redux is up for your previewing pleasure over on dA.  Yes, I totally just did an entire page in one day.  I also sketched the next two.   Not sure how many more of these I’ll put up before the whole is done, but you can expect at least two more.  If you’d like to keep up on events regarding Redux as they happen, I’d recommend keeping an eye on this thread.

So, beyond that, I’ve updated one Matt Matter’s character design.  For like the umpteenth time.  He slowly gets more and more tolerable to look at, so that’s a plus, surely.  I’d rig it up as a vote incentive, but I like pretending you guys’ll all do that anyway.  ;)

Clicking the image will whisk you away to devART, wherein I explain the things I’ve done and elaborate a bit on why this stupid thing hasn’t come out yet.  Thus, the more curious of you should feel free to check that out.

Hopefully this mass of junk makes up for my two weeks or so of being pretty hush.  Lack of GDRs and such.  Things are brewing, but nothing concentrated.  Give it time, I guess.  It’s called Game Design Rant, after all, not Game Design Paragraph, even if that would be a lot more dependable and easier to write…

Peace out, kids!



  • http://hamstapowah.com/?p=1027 HamstaPowah » Archive » Welcome to the New Decade!

    [...] of you may recall the early stages of the form-shifting lad.  Most all of you should recall his most recent design concept, and anyone who ventured onto the dA page probably saw my monologue about why Matt hasn’t [...]

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